SokoSolve is a Sokoban game and enthusiast tools. Featuring: Game, Library, Solver, Editor, and Generator. SokoSolve is free GPL open source, and is kindly hosted by SourceForge. It is written for Windows (in C#.NET).
Sokoban is the Japanese word (倉庫番) for warehouse keeper and is a puzzle game in which the player must push (but never pull) one crate/box at a time to predetermined goal positions. The game has few rules and appears simple, yet it is surprisingly addictive and holds unexpected complexity. More History | Why Sokoban?
More: Screenshots | Download & Install | SourceForge Project (Forums) | Puzzles | Resources | Contribute | Tech
StatusThe current version of SokoSolve is the 1.3.50-beta release, which features the re-inclusion of an automated puzzle solver, together with numerous improvements and bug fixes. Many thanks to all those who send in feedback! more... Special thanks to: minglw, megerian, izecksohn, wavecycle. 1 Year ReviewIt has been over a year since the last release, so it is time to review progress. Check my blog for progress: Review Part One, Review Part Two. Please contact me if you have any requests or feedback. In addition the project needs developers, so if you can help, drop us a line! Feature Blocks
AuthorIf you like SokoSolve, or if you don't, let us know! It has taken a lot of time and effort to build this software, it is your feedback that makes it worthwhile. SokoSolve is written and maintained by Guy Langston (Bitwacker), and be reached by email or via his BLOG for more information, projects, etc. |
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SokoSolve is GPL, all documentation (site included) is GFDL. Contact web admin. |